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by egypturnash 1836 days ago
It's art. It's for people who appreciate video games as art.

Or maybe it's just a goofy little toy for grownups who remember growing up with a Gameboy by their side, and want a whimsical grown-up version that they can keep in their pocket. With a fidget spinner on the side that also acts as an input for some games.

1 comments

Or if you are really really cynic: It's like one of those knock-off consoles that your tech-oblivious grandparents would get you, that comes preloaded with a bunch of no-name games of questionable quality, only with a bright coat of color and a cool marketing page!
Execution is everything. While Panic's initial idea is no different than a no-name console, with the reputation and pedigree of the people involved, I wouldn't be surprised Panic has a commercial and artistic success on its hands.
You've got to be kidding me

It will be a success for them selling overpriced hardware during the presale

and thats it

even the kids obsessed with the 90s because they were too young to remember it or too young to be born yet wont even use their chance to actually buy a “retro” product that is reminiscent of the 80s and 90s

DOA DNR

I think this correct. This may be a profitable venture but it won’t move the needle in the games market. It will be a blip, an afterthought.

TO makes fantastic and artsy hardware. But it’s a couple dozen artsy indie games. The competition is free, AAA quality, available on all platforms and what everyone’s friends are playing.

By industry measures, it will not be a “commercial success”.