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by cableshaft 1840 days ago
Oh nice, Lua support! Should make porting one of my games (that I already mostly ported to Pico-8) to this little guy. Maybe I'll finally finish the Pico-8 port while I'm at it.

This is the original Flash version from back in the day. I'm also working on a 3D sequel with Twitch support in my limited spare time: https://www.newgrounds.com/portal/view/183428

I don't know why, but I have a good feeling that this device will be fairly successful. Maybe it's just good marketing on their part.

I don't really have a good idea of how to make good use of the crank, except maybe add something that allows you to go back and forward in time (at least undo support). Maybe I'll even alter the mechanics to take advantage of it, like that 5D chess game.

1 comments

Crank game mechanic ideas:

safe cracking, catapult aiming, fire burner air balloon adjustment, etc...

Not sure why this got downvoted. These are great ideas! Any interaction that requires some degree (ahem) of radial precision is exactly the kind of mechanic that would shine with this novel controller.
I meant specifically for my tile-laying turn-based board game, but those are good general ideas, thanks!