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by TeMPOraL
1840 days ago
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> being competitive in school-like activities provides them To an extent. I keep wondering, wouldn't it be better if schools/universities were structured as PvE challenges, not PvP ones? Trying to elicit a culture of collaboration, instead of pitting students against each other? I may be strongly biased, because I hate competition outside of games[0], and competitive incentives generally make me stop caring. -- [0] - Particularly, games in which points are fake and only matter for brief status rewards and after-play joking. |
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Maybe you don't even need two sections. Just split the class into two teams? Has this been tried anywhere?