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by verdverm 1839 days ago
I'd recommend Unity because it has good support for both 3d and mobile. Many great tutorials are on YouTube

Difficult things are lighting and multiuser networking. Cameras and input are not so hard anymore.

2 comments

Godot Engine if you don't want to deal with a foul-smelling EULA
I've recently started learning Godot Engine and am having a great time with it. It is so lightweight and simple to jump into. I find its interface very intuitive and as someone just tinkering around for fun, it doesn't demand a huge investment of my free time to learn it. GDScript is more than sufficient for me. As someone who typically does Pico-8 stuff for fun, the Python/Lua-esque syntax of GDScript gets the job done.
A friend of mine is building a framework for Unity that allows for easy multiplayer. I haven’t tried it because I don’t work on games but it seems like a cool idea.

https://gameplumbers.com/