|
|
|
|
|
by Noos
1847 days ago
|
|
Eh, it works with video games though. A few companies like Limited Run games release physical copies of digital games banking on artificial scarcity to drive sales, and that scarcity really drives up prices on the secondhand market. This is despite the fact that you can buy the game for $5 on a digital storefront. Something like Celeste for example. There are other examples where you are right though. Comics in general with variant or the dreaded hologram colors were an attempt to do so, and it's kind of rare to see them valued today. |
|