General Magic was investing in the future, but jumping the gun by 10 years didn’t work out so well for them. I suspect VR and AR are probably still that far out. I still remember the buzz about VR back in the late 80s and early 90s. Thirty years later we’re still really not there yet and LeapMotion fell completely flat already.
The difference is, 30 years ago we did not have viable VR consumer devices for sale. They might not be "iPhone" popular, but they exist now. I liken this to the MP3 player years before the iPod launch.