| NFT's applied to real world things or stuff like video clips does seem kinda silly. You are right, NFT seems geared towards things with no redeeming value whatsoever ... in the real world. Video games have had the concept of tokens for decades and those even have printed on them that they aren't redeemable. That is why NFT and video games are a perfect combination, possibly industry changing. Think of it in terms of an operating arcade. A video game NFT is like a special physical token only you can own (or maybe limited numbers of them) and when you drop it into a game, it gives you a unique item, exchanges for currency in-game, etc. If this is what GameStop is doing, they could be the backbone for all of this - the token machine at the arcade. Or the token machine for every arcade. I think NFT might become a marketable term for things that aren't an actual crypto currency but use blockchain simply because there is a lot to unpack and understand to explain to someone like a grandma. Some possible uses based on my limited understanding of NFT's/blockchain: - Revenue sharing of second hand digital games with developers. If a game purchase is an NFT and gets resold, my understanding is there is the possibility for royalties to go back to the original owner. This would make second-hand games a very profitable business for GameStop and game developers. - Novelty/Collectibles - say a sports star purchases a digital game as an NFT, sells it at auction for charity and now someone gets to own the single copy of that game that sports star owned, with a one of a kind in-game item. - In-game currencies, cross platform, cross-game. You have a stack of tokens usable across anything. Kinda like old school arcades. Yeah that's not NFT more of a wallet concept, again think of NFT as a marketing concept. - Verifyable leaderboards, speedrun records, esports trophies. |
If I have a decentralized ledger I can authenticate tokens in (at least) linear time with the total number of tokens I have ever distributed. The ledger is also public so competing arcades know intimate details of my business. In some cases they might even know which games are most popular. My customers will also know the relative scarcity of tokens and how much they should be valued, potentially limiting my profits.
Why should I use a decentralized ledger for my arcade?