Hacker News new | ask | show | jobs
by exikyut 1858 days ago
Hmmmmm, that's kind of interesting. You're seeing the sort of crash you get when the browser's decided your system can't handle WebGL, and turned it off. Normally that would translate to "what GPU are you using, it's probably too old" -- except Firefox is apparently fine.

I'll bet chrome://gpu either shows "WebGL: disabled" or "WebGL: enabled; WebGL2: disabled". I think `ignore-gpu-blocklist` in chrome://flags should affect WebGL.

FWIW I'm running Chrome on Linux with hardware rendering force/explicitly enabled for both video and rasterization (`enable-gpu-rasterization` in chrome://flags - don't think this affects WebGL), and it all works great (notwithstanding terrible thermal design) on this fairly old HP laptop w/ i5 + HD Graphics 4000. (The GPU process does admittedly occasionally hang and need killing so it restarts, but that's about it.)

Getting video decode requires --enable-features=VaapiVideoDecoder on the commandline as well, or at least it did in the last version of Chrome, I haven't checked if this is no longer required.

If poking `ignore-gpu-blocklist` doesn't work, what does chrome://gpu show in Chrome, what does about:support (and possibly about:gpu? not sure) show in Firefox, and what GPU and OS are you using?