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by NobodyNada
1860 days ago
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Note that IOAccelerator memory usage doesn’t necessarily mean a bug in IOAccelerator. If my memory is correct, when an app allocates buffers for hardware-accelerated graphics, that memory is attributed to IOAccelerator. So it’s still likely to be a bug in some system framework that’s allocating all these buffers (especially since we only see the issue on one platform) — but an application bug is still a possibility. |
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