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by wolverine876 1861 days ago
> I, along with a friend, developed one of the first real-time multiplayer games called Blingster Battle, which was on top of Verizon's charts for a brief period of time! Truly groundbreaking stuff at that time..

Impressive - how did you manage to run real-time multiplayer on that technology?

1 comments

The game was initially developed as a single-player game (kind of like Tetris). Then to make it multiplayer the entire session management and messaging was moved to a third-party service (it was called electroserver, IIRC). Don't really remember the details now unfortunately!