| It all started with a game jam I did in April 2020. I enjoyed the result. And it kept popping back in my mind. November 24th I picked it up again, full-time. I plublished One Way Dungeon last friday. So it was about five and a half month work. While I'm a professional (backend) software developer, and have played around with game dev, I never worked on and finished a game. Last weekend I shared it with a small group of people (just to check everything was OK on their devices and with downloading it from Google Play.) And yesterday I started sharing it on the internet. I don't have any concrete numbers to share. Google's reports are still a couple of days late. And I predict a spike on users starting yesterday. I'm going back to a normal job because: - I am unemployed. I have some savings but I don't want to spend more than I already have. - I don't predict One Way Dungeon to generate enough income to keep me working on it indefinitely. I might be wrong. But competition in mobile gaming is fierce! - I'm kinda missing working on backend. And working with people. |