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by grawprog 1859 days ago
>I am of the surprisingly-controversial opinion that ML’s future is going to be as a human empowerment tool

After a recent article about an ai driven text adventure game I seen on HN, Aidungeon, I decided to give it a try. The article was about some issues with the company and content filters or something, but my number one impression from trying it out was that it would make a great base for writing short fiction from.

At least that was what it seemed like to me. The first few times i tried it, playing it like a game, it was like wandering through a dream that kept changing. After that i figured out the different command modes and realized, it was far more useful as something of an idea generator where it's more like a collaborative writing partner than a dungeon master or something and I found it more enjoyable.

I think it would be a great tool for a stuck writer with a vague idea and a concept, but isn't sure where to take it, but as a game by itself, the human element is definitely missing. It seems to works best when you're the one controlling the narrative bouncing ideas off the ai as opposed to human crafted text adventures where the game is more in control.