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by hatsunearu 1866 days ago
From what I hear a lot of game engines have horrendous bugs that is terrible for performance (like people straight up using DirectX incorrectly, not being aware of the quadrillion performance hacks that AMD/Nvidia are keenly aware of)--so what AMD and Nvidia does is they "fix" the game engine by making it more performant.

Potentially it might be better for them to contact the game dev for a collaboration or just to tell them to fix their shit, but it might a) be more annoying than to just silently patch their code b) might benefit their competitor.

1 comments

Ha, having been on the game dev side of this, it's _also_ often c) the teams of lawyers between the developers and the outside world won't allow collaboration.

The situation is _much_ better nowadays, but in the oughts and early tens it was basically a given that the game source code was considered too valuable to risk sharing.