proposed and rejected. I went to a lang meeting and tried to steelman the issue, without having a strong investment either way (I had one use case, where I would slightly prefer the infix operation).
Yeah gamedev/simulation is the use-case where I think operator overloading is really a value-add. It's really nice to be able to write linear algebra code which reads like math.
https://github.com/ziglang/zig/issues/8204