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by redxdev
1868 days ago
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The argument is that things should be different for a platform that isn't easily substituted. EGS is easily substituted for Steam because there are no barriers to which store you use on PC aside from installing a new one, and using multiple at a time isn't even much of a burden. The App Store is not easily substituted for anything because there are no major alternatives in the mobile space that don't have the same restrictions, and even ignoring that there's an argument to be made about the cost (monetary and otherwise) to switch platforms that is _much_ higher than switching storefronts on PC. The one segment you've mentioned that actually works similarly is consoles - Xbox/PlayStation/Switch. These operate much the same way as the App Store and are the reason I myself am torn on whether I agree with Epic. Their argument for why consoles do _not_ apply here is that they are not intended as "general purpose" devices the way a PC or phone is. I don't know if I believe that argument to be convincing, but I absolutely see where they are coming from with everything else. > I think you are narrowly defining the marketplace as being only iOS, when in fact it's much larger For the record, a big part of the court case has been (and likely will continue to be) about this point - does it make sense to segment the market in this way? |
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If Facebook, Adobe, Twitter, and Discord care about hosting their apps on PSN, then there can be a case that this is a general purpose usage that should be allowed. In reality, I imagine they don't and even if Sony/Microsoft were forced to open up that their competing stores would be as thriving as those Custom Firmware homebrew stores.
Point #2: ephemerality. There's a 99.999% chance that the PS5 and XSX will be succeeded in a decade by the PS6 and the Xbox Whatever. Would Adobe want to spend all that development time releasing photoshop for PS5, only to need to re-develop it for PS6 6 years later? For what is likely to be an entierly new OS?
in contrast, there's good odds that an app made in 2010 would still work just fine today, barring some outdated Api calls that Google/Apple made great strides to ease the migration on. So that security on not needing to change OS's every generation would incentivize development.