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by ewmiller 1863 days ago
That is an excellent example.

Given a situation where labor supply is in excess, one could say "let them work for pennies because they love the craft, i.e. let the company pay them nothing because they're easily replaceable." Or one could say "they should unionize so they can bargain for better salaries, and still do what they love."

I suspect that since game devs still make above the national average for salaries, there's less incentive to unionize and demand wages that actually reflect the value they bring to those multi-billion dollar game publishers. It's like "well 50k-60k is good enough" even though the industry they work for is flush with cash and could easily compensate more if they were made to do so.