| > First off I want to note TI calculators are not anything special when it comes to assembler. It was more of a limitation of the platform (in order to get games that are fast, you had to write them in assembler because TI-BASIC was too slow). > Note also that assembly code is different for each CPU architecture. The TI calculator I had contained a z80 chip, so it was z80 assembler (Motorola assembler?). The x86 assembly language is a more complicated, but probably more useful to learn (can look at any program on your computer). Or maybe you could learn ARM assembly (e.g. this would allow you to write simple programs that blink lights on a Raspberri PI). Sure, I understand all this already. I suspect that x86 assembly might be most useful for me, but I also have access to an Arduino, so I might try writing assembly for that as well. > 1. Example of Comparing C to x86 assembly: https://www.youtube.com/watch?v=yOyaJXpAYZQ Thank you! Added to my reading list. > 2. The assembler project part of nand2tetris computing-from-first-principles course: https://www.nand2tetris.org/project04 I haven't gone thought this course, but I've heard many things about it. As it happens, I’ve already gone through nand2tetris. I can’t say it helped me that much: sure, it’s good for getting a conceptual understanding of how assembly works generally, but it doesn’t give me any idea about e.g. how to write a program for x86 or ARM. |