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by oscargrouch 1874 days ago
Optimized for multi-core safety in a safe way, but given the safety of the actor idiom may incur in more copies, it cant be compared to the speed of a implementation that are more complicated to implement, but will perform better at the end giving you can customize better for that particular scenario.

With C++ and Rust you will be able to implement this in a more optimized way as you can look for approaches that avoid copies which can be the main factor of a slow implementation, specially in multi-threaded scenarios.