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by jhgb 1875 days ago
You meant "too bad", since you'd expect a "too good" implementation to actually close the terminal window?
1 comments

It was "too good" in the sense that it was realistic enough that they forgot they were in a simulation, and thought the terminal window was a real native macOS window
But a realistic simulation would have closed the terminal window.
You're completely missing the point.
That is always possible but also often far from certain.
It was realistic enough to make them expect that their keyboard shortcut would close the window. It wasn't realistic enough to actually do that. So the visual UI was too realistic for them to not have that expectation, but the behaviour was not realistic enough for it to fulfil the expectation.
That's what seemed confusing to me, since "it was so realistic that it didn't do what I expected when I pressed a certain key combination" seemed like a weird juxtaposition. Maybe it was the dash...