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by SamBam 1867 days ago
I got three lines.

I realized half-way through that I had to get into a totally-different mindset than normal Tetris.

Normally, if the game gives you the wrong piece, you can put it where it will do the least damage for your current plans, and wait patiently for a better piece.

What you have to realize in this one is that the game will never give you the piece you want, if it has any option of giving you a worse one.

And so you have to play this like a Chess puzzle: how can I checkmate the game so that any piece it gives me will finish a line? How can I force it to either give me a piece that can fit in a 1x1 hole in the middle, or just give me 2x2 squares and I can complete the row with those.

It's quite different and fun when you think like that.

8 comments

I also noticed the same thing - when I was making progress and got a particularly bad piece, the Tetris part of my brain thinks "I'll just put this out of the way for now".

Hatetris then gives me the same piece again. I think again: "I'll just put this out of the way for now"

I found it impossible to overcome this habit before running out of space.

> I found it impossible to overcome this habit before running out of space.

There's some "tetris is life" wisdom in there.

I'd wondered about this. Baseball pitchers don't throw the worst pitch every time; you'd be expecting it. There has to be game theory here, too. Thanks for articulating it.
Maybe, but its not giving you the piece that worst on average, just the piece that is worst for the given situation. Well, tries to anyway.

Often they end up being the same, but not always. Tile the S's in a row and it will give you a cube because the s would let you complete the line.

Thanks, that was a very helpful comment. I had to reason backwards from "in what situation I'm guaranteed a line", and then, how do I get there. I was able to get 4 lines with a few tries. Here's my base2048 encoded game

ஜɧࢩݥҬuళࡑ௨ټถݹƓقฐࡑ௧ʝÐݶԨքଈݪݫට༨ஈடΟໃʮzටఴঅ୦Ѯໃa௨৫ІܝԥചWђߝsลஈமϺບઞzජТஈߝકІݜҫඨƖݷಏقКחಎؾɑݛkЂϼ०తನլݢသ૫ØঐಳUಮщ౻ऊԀঙങఢVםષථϭŋɼԻహҵ

You had the right idea, but you can tweak it to get 6: ಞজໃݎฆঘໃݞഢsງڣ௨uІݮతටଘݸభඨƙђࢲҨະࡉɷƥȣKϡuЅਘௐքධݹࠒѻІݚݸටไऄமҔ༨ຣҫටถݹଗقຣऄϥןUਘ௨ටॾ୶Ɛටไࡉɶٴलݹસඪܔঅࢳ൳Uॿԫƥϼঔଗ෮ຜࡀƶ
Not sure I would call it fun. Combine this with rubik’s cube solver robot, AI, smart contracts, AR/VR, neuralink and this could be daily life for everyone in the year 2030.

Rubik’s cube solver robot: https://m.youtube.com/watch?v=8ZBP0n6yeQo

I got 5 lines. Experimented quite a bit. Trick is to build on vertical (if that makes any sense) and to try to keep open places for all types of pieces.
Same here. You can absolutely fill up the board in a way where there's almost no problematic sections, and then suddenly it's like. ok, well, no lines for you.

I got like 5 lines I think.

Or that, at scale, there really could be many people that will actually land tails on ten consecutive coin tosses.

And we often kinda say, ‘hey that’s life’.

I remember on the old RRRR one somebody got 99, but most people couldn't get one line