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by jdsully
1876 days ago
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The wikipedia page on ticket locks has a good overview:
https://en.wikipedia.org/wiki/Ticket_lock Generally speaking you don't want to be dealing with this stuff unless you really have to. For 99.999% of people the locking primitives that come with your programming language are good enough. |
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> If we spin too long the thread will sleep although we wait much longer than any other lock you’ll find.
Did you do any tweaks to mitigate this?
> Generally speaking you don't want to be dealing with this stuff unless you really have to.
Ofcourse. I am just way too curious and excited to learn about these!
[0] - https://github.com/EQ-Alpha/KeyDB/blob/v6.0.16/src/fastlock....