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by Const-me 1884 days ago
> This is especially painful to do in intrinsics

Depends on use case, but yes, can be complicated due to lack of support in hardware. I’ve heard AVX512 fixed that to an extent, but I don’t have experience with that tech.

> perhaps via something like Eigen

I do, but sometimes I can outperform it substantially. It’s optimized for large vectors. In some cases, intrinsics can be faster, and in my line of work I encounter a lot of these cases. Very small matrices like 3x3 and 4x4 fit completely in registers. Larger square matrices of size like 8 or 24, and tall matrices with small fixed count of columns, don’t fit there but a complete row does, saving a lot of RAM latency when dealing with them.

> to avoid all of the ugliness of manual use of intrinsics

I don’t believe they are ugly; I think they just have a steep learning curve.

> I suspect it would be a more pleasant experience than intrinsics for a reduction operation of that sort over 32-bit datatypes

Here’s an example how to compute FP32 dot product with intrinsics: https://stackoverflow.com/a/59495197/126995 I have doubts the ISPC’s reduction gonna result in similar code. Even clang’s automatic vectorizer (which I have a high opinion of) is not doing that kind of stuff with multiple independent accumulators.

2 comments

> Here’s an example how to compute FP32 dot product with intrinsics: https://stackoverflow.com/a/59495197/126995 I have doubts the ISPC’s reduction gonna result in similar code. Even clang’s automatic vectorizer (which I have a high opinion of) is not doing that kind of stuff with multiple independent accumulators.

ISPC lets you request that the gang size be larger that the vector size [1] to get 2 accumulators out of the box. If having more accumulator is crucial, you can have them at the cost of not using idiomatic ispc but I'd argue the resulting code is still more readable.

I'm no expert so they might be flaws that I don't see but the generated code looks good to me, the main difference I see is that ISPC does more unrolling (which may be better?).

Here is the reference implementation: https://godbolt.org/z/MxT1Kedf1

Here is the ISPC implementation: https://godbolt.org/z/qcez47GT5

[1] https://ispc.github.io/perfguide.html#choosing-a-target-vect...

> Here is the ISPC implementation

Line 36 computes ymm6 = (ymm6 * mem) + ymm4, the next instruction on line 37 computes ymm6 = (ymm8 * mem) + ymm6

These two instructions form a dependency chain. The CPU can’t start the instruction on line 37 before the one on line 36 has made a result. That gonna take 5-6 CPU cycles depending on CPU model. Same happens for ymm5 vector between instructions on line 38 and 41, and in a few other places.

In the reference code all 4 FMA instructions in the body of the loop are independent from each other, a CPU will run all 4 of them in parallel. The data dependencies are across loop iterations, only the complete loop is limited to 4-5 cycles/iteration. That’s OK because the throughput limit (probably not the FMA throughput though, I think load ports throughput is saturated before FMA, especially for unaligned inputs) is smaller than that.

Oh right, I didn't think of looking for that, guess you're right and doing things by hand is still better
It’s not terribly bad because CPUs are out-of-order. As far as I can tell, there’s no single dependency chain over all instructions in the loop body, some of these FMAs gonna run in parallel in your ISPC version. Still, I would expect manually-vectorized code to be slightly faster.
> Even clang’s automatic vectorizer (which I have a high opinion of) is not doing that kind of stuff with multiple independent accumulators.

I think it does? I see Clang unroll reductions into multiple accumulators quite often.