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by randoramax
1887 days ago
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It's weird to read this because building's architects and designers do exactly that: they have to make tremendous efforts to design complex systems (think an airport or a hospital) before they lay down a single brick. Somehow this idealization and planning step is impossible for software developers. |
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Software developers are able to build abstractions out of thin air and put them out into the world incredibly quickly. The value proposition of some of these abstractions are big enough that it enables _other_ value propositions. The result of that is that our "materials" are often new, poorly documented, and poorly understood. Certainly my experience writing software is that I am asked to interact with large abstractions that are only a few years old.
Conversely, when I sit in a meeting with a bunch of very senior mechanical engineers every one of them has memorized all of the relevant properties of every building material they might want to use for some project: steel, concrete, etc. Because it's so static, knowing them is table stakes.
I'd say this difference in changing "materials" is a big source of this discrepancy.