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by MaxBarraclough 1889 days ago
A valid opinion for language design, but when writing real C++ code, I'd stick to the usual way of doing things.

English language keywords aren't always great for readability in my opinion. Ada's and then / or else syntax, for instance. They're the short-circuit syntax, whereas and and or give eager evaluation. [0] You can't determine that just from the syntax though, so it ends up being no less cryptic than using strange symbols the way C++ (typically) does.

[0] https://en.wikibooks.org/wiki/Ada_Programming/Operators#Shor...