|
|
|
|
|
by follower
1884 days ago
|
|
Thanks for sharing your experience. And, yeah, that's fair enough--although I imagine if you offered one of the companies enough money they might be willing to license their port under similar terms to those Epic offers UE4 console support under. :D (And given at least two companies have apparently ported Godot so far, porting it oneself is presumably also an option & one would have full source to work with.) |
|