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by mekkkkkk 1881 days ago
In general I'd say Godot is excellent for the average indie game. It might not be the best choice for cutting edge AAA rendering or performance. In my experience the most important aspect of an engine for a solo/hobby developer is the ergonomics and the workflow. I've found Godot to be a breeze of fresh air in this respect compared to the much more clunky Unity or UE.