I would read his statement slightly different: In that perspective, the actual game is to cheat and not follow the rules. Everybody should do it, but the banker has an advantage. Thus, everybody hates the banker for having an advantage in the actual cheating game.
I have to say, it's slightly funny to assume a multiplayer game that is entered by all the players with the clear and open intent to not follow the rules of the game.
> the clear and open intent to not follow the rules
it's great to be honest, the only way we played uno was with cheating (if you got caught, you lost the round tho)
it creates a lot of interesting cross round strategies; if you aren't close to victory in one round for example you can hide a good card and save it up for the round, for example. hiding a card or two would get you to uno quicker, but you'd have to play them at some later point or later ruond, and you couldn't win strictly by hiding because once uno is declared your count is fairly visible. but you can strategize and by deciding which card to drop open up more possibilities for matching your last card.
I suggest everyone should try a evening of full on cheating at a luck based game, it's super fun when everyone else is doing it too.
There are several board games that actually have rules that encourage cheating. I specifically remember one where the rule was basically "If you get caught during the turn on which you cheated, you need to pay a minor penalty. If the turn passes before you get caught, then you got away with it."
I have to say, it's slightly funny to assume a multiplayer game that is entered by all the players with the clear and open intent to not follow the rules of the game.