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by remus 1891 days ago
> I always wonder if this is the flip side of the fast compilation?

I don't think there's an easy either-or answer to questions like this, but broadly language design seems to be about finding a sweet spot while balancing lots of trade offs, so to get fast compiles you're going to make trade-offs in other areas of the language and implementation. I imagine if the compilation time budget was higher there'd be some more space for binary pruning passes.