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by Agentlien 1896 days ago
It depends on the engine and how you set it up. But the big engines all support attaching sounds to positions and mixing is done in real-time.

I remember a lot of effort went into making sounds feel right in the NFS games. Including mixing engine sounds recorded from different parts of the car to match the camera's position relative to the car. We even had an article about the process of recording those sounds:

http://www.speedhunters.com/2015/10/recording-the-sounds-of-...

Speaking to the sound engineers was one of those wonderful glimpses into a whole other field that I love about working in games.