I think they're pretty different. Haxe is designed to compile to many different languages, sort of like a least common denominator.
Whereas Wuffs translates only C, and is pretty semantically close to it. Its goal is really safety, while Haxe seems to be a portability (e.g. running the same game on many platforms).
Whereas Wuffs translates only C, and is pretty semantically close to it. Its goal is really safety, while Haxe seems to be a portability (e.g. running the same game on many platforms).