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by capableweb
1905 days ago
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There are plenty of games today (probably more than in the 80s) that are all "thinking" based with puzzles, that doesn't require a lot of coordination nor grinding. Myst, The Witness, Obduction and The Talos Principle comes to mind, but I'm sure there are more. |
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Gadget was fun, and Riven was spectacular. Let's not talk about Myst 3, though. :)
Same with Grim Fandango (getting glottis to puke was epic) and Monkey Island.
But they appeared in the time of the internet & yahoo search. Sure Myst was ~1995, but the rise of having answers a click away existed with these games.