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by crocsarecool
1901 days ago
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Yes! I love the story with video games - it’s the main draw for me, especially as I get older. It often feels like the plot is held up by having to go do six mundane tasks. I’d be happy having a game where you just walk around and talk to people. Have it almost be like a book, but with the added extras of art and music. Maybe there’s a genre for this, and I just don’t know how to look for it properly. |
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Some mainstream studios you might want to check out are Dontnod Entertainment (Life is Strange, Tell Me Why), Red Thread Games (Draugen, Dreamfall Chapters), The Chinese Room (Everybody's Gone to the Rapture), Campo Santo (Firewatch) and Fullbright (Tacoma, Gone Home). There is tons of quirkier experimental stuff on Steam and Itch too. Note that some walking sims are more about exploring the environment and there isn't much dialog, while other ones feature more conversations. Dontnod tend to be more on the conversation-y end if that's what you're after.
You could also check out point-and-click adventures, which are a direct descendent of IF. They require a bit more puzzle-solving, but the pacing is often very good in modern (post-2005) games and it's a nice way to experience dialog-heavy stories. A good place to start might be older releases from Daedalic Entertainment or Wadjet Eye Games, perhaps.