From an apples to apples standpoint. What you're seeing in the video is DragonRuby Entities vs Unity GameObjects (with full functionality).
They look like particles yes, but the intent was to show the creation of fully featured constructs (not a demonstration of "fire and forget" particles).
Per particle gravity and forces are batteries included. If you want GPU particles that can collide with other particles there's Fluvio, it's free.
Here's 65k https://www.youtube.com/watch?v=jwzfr9ppvj4