I really hope he does a follow-up post that breaks down how he spent his $3.88. After about 3 months of revenue, he'll even be able to afford to buy spendingmoneywithandroid.com.
I couldn't disagree more and I salute the OP for his efforts. The point is that he is documenting his journey from day 1. You obviously don't make money on day 1. I hope he rides the wave and reaches and then exceeds his goal of $1000 per month. I'd be inspired by that.
I don't know about Android, but I made hundreds of dollars on Day 1 of my app being available on the iPad App Store and know a LOT of friends who have made thousands of dollars on Day 1 from their iPhone apps. Please don't generalize about app sales revenues across Android and iOS because it's like comparing raindrops to a downpour.
I was talking about documenting the whole journey from day 1. Nobody makes money on the first day of their journey. I am sure many people make significant money on the first day their app is available, and I congratulate you for being one of those people.
My story isn't unique (for decent iOS apps) so I didn't bother writing about it. If you want information from iOS developers making buckets of cash read tap tap tap's blog or Tapbots' blog or Loren Brichter's Tweetie stats chart or Trism's story or Pocket God's blog or...