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by bcoates
1898 days ago
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In general data races can break program invariants, violate memory safety and do other undefined behavior. In C++, data races can cause jumps to invalid addresses and the compiler will assume data races away and delete checks that are redundant in the single-thread case. The equivalent problem happens in most languages where data races are possible (two Python threads writing at once can put a value into an impossible/illegal state) An ordinary race condition is just an observable effect of the nondeterministic progress of threads, so it's possible to have a truly benign race condition, so long as the correctness of the whole program doesn't depend on the outcome of the race. I/O causes nondeterminism anyway, so it's not really practical to avoid all ordinary races. |
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One of the reasons that Rust's ownership model is necessary is most data races cannot otherwise be statically detected. The compiler will be unable to apply any of its theoretical UB optimizations. It will emit its native code and you get the defined behavior of the underlying hardware. There will be no undefined behavior. If that ever changes, the bigger news, I imagine, will be that we solved the halting problem.