Hacker News new | ask | show | jobs
by maxander 1899 days ago
> So I guess they never got around to implementing adoption.

If you think about this, it seems pretty obvious the reason they didn’t include adoption was that it’s overpowered. The CK series is all about managing dynasties, so the randomness of reproduction is a major game mechanic, one of the primary sources of problems and challenges. Adoption would totally negate all of that.

Like, if Henry VIII could just have adopted a son, his whole story would have been so much more straightforward! :)

(None of which really justifies the Paradox response, of course, since adoption isn’t necessary for having same-sex marriages (even player ones) and not losing.)

2 comments

It's the same reason as adoption.

You have the ability to arrange marriages as King or Queen. Just as if you could adopt, you could dilute the power of your enemies by arranging same-sex marriages that can have no legal heir.

They could make adoption produce a weaker claim to the title, with greater risk of usurpers leading a rebellion. I think this mechanic could be balanced and would add realism (it happened in history).
It's also something that could be restricted by culture. In some cultures, adopting your heir is a normal, everyday thing, but in others, blood is all that matters.