|
|
|
|
|
by exDM69
1900 days ago
|
|
I assume most sims have moved beyond vanilla Pacejka model by now, but they are generally still empirical models with their roots in Pajecka. The standard model doesn't account for dynamically changing pressures and temperatures, for example. When tyre manufacturers provide data, it is usually in the form of coefficients for the Pacejka model or some variant thereof, the model being the de facto standard in the automotive industry. But I admit I don't know the specifics about Forza 4 tyre model. At least a few years ago, the iRacing tyre model developers said in their dev log videos that their model is unique in being physically based and not an empirical model. But that may have changed. Empirical models are generally considered "better" feeling for sim racing, iRacing's model is criticized for being bad in handling extreme slip angles and ratios (read: drifting). |
|
Not sure what the state of the art is though, I just recalled this post from way back.
[1]: http://www.wmdportal.com/projectnews/inside-project-cars-set...