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by johnknowles
1908 days ago
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I'm curious what you're using to build this. I've been playing around with a similar idea, and have been prototyping in Godot. Visually representing the connections/structures between items has been a sticking point, but I've settled on two main abstractions: stacks and surfaces, mapping to 1D and 2D arrangement. I've been hesitant to explore 3D, as it unlocks many novelties in the design of a micro-world; but I do think that a 3D space brings a lot of our instincts from the physical world into digital ones. Would be curious to hear how you're approaching the problem, if you feel like sharing. |
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