|
|
|
|
|
by elisee
1908 days ago
|
|
Happy to see Deno get some financial backing! I've been building my new multiplayer games website [1] with Deno over the last 4 months and apart from some minor growing pains, it's been a joy to use. The lack of unnecessary package management, and the TypeScript-by-default approach makes Web dev much nicer. We're also using TypeScript on the client-side, relying on VSCode for error reporting. We use sucrase to strip the types just as we're serving the script files, so that there is no extra build time, it feels like TypeScript is Web-native and we can share typed code with the server. [1] Not yet launched but we ran a preview past weekend with hundreds of players over WebSockets: https://twitter.com/MasterOfTheGrid/status/13757583007179735... - https://sparks.land |
|