|
|
|
|
|
by c-cube
1913 days ago
|
|
What supports that statement exactly? If you split your big projects into crates it would recompile pretty fast. C++ can also take ages to compile (eg. compiling Firefox from scratch). Keeping your code modular to get decent compile times seems like a win win. |
|
The only code I compile from scratch in C++ is the code I write myself, everything else is available as binary libraries, something that cargo doesn't do, and it is not part of the near future roadmap, if ever.
Then, after compiled, most of the stuff lands on the VC++ metadata files, so incremental compilation and linking cuts even more time from the usual edit-compile-debug workflow.