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by horsawlarway 1909 days ago
Yeah, I love both factorio and satisfactory, but factorio ended up being the one I dumped more hours into.

Satisfactory ended up hiding too many details as you move around - the first person view and the very large structures made it really hard to untangle the mess.

Satisfactory felt like writing regexes - Basically write only, hard to read and parse afterwards.

That said, man the first person view is fun when you're actually doing the building. Just not nearly as fun once things have gone wrong and you need to debug.

1 comments

Don't know if I agree on the height issues... every machine has ladders, they give you a tower fairly early on, and you can always walk on conveyors

As for debugging, I've found that planning a build on paper, keeping in mind production ratios, eliminates the need to experiment and debug, and then building simply becomes figuring out how to route conveyors

I've never had issues troubleshooting by getting to a high place and looking at the big picture, but to be honest since I started planning my builds on paper it barely even comes up