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by nacs 1915 days ago
Agreed, there's a lot of potential for Web export across all engines. This was one thing Flash did really well back in the day but now JS + Webgl can surpass that as long as creatives are given a nice tool to create with it.

Unity's WebGL export is a good start too but the bundle size is huge (they did release a leaner, pared down version but it's still got a ways to go in terms of load speed).