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by jdmoreira
1916 days ago
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I'm an iOS developer.
The problem is multifaceted.
Designers have completely disregarded these devices. They design for the latest and greatest in Figma and when we implement their design and eventually run it on an iPhone SE of course everything is super crammed, labels overflow into each other, you can't see some text, things just generally look bad, etc... etc... Our UI code has multiple ifs at this point where we have handle smaller screens explicitly. As iOS developers stuck into this position we have grown to despise having to deal with smaller screens. It just feels like we can't win. |
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