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by konjin 1909 days ago
How does any of that make money?
2 comments

I don't recall claiming that it does...

Although I would think that this type of experience would steer one away from using the software or recommending it, this eventually reducing the revenue.

But more importantly, it would weigh on my conscience as a developer and reduce the quality of my sleep, which to me is more important than money by a long shot.

Wasn't that the original value proposution of the Apple products under Jobs? That the overall craftsmanship was high and they just didn't feel crappy like their competitors'?
it certainly seemed that way to me at the time... i miss ios 3.
When iOS3 was a thing, there was exactly one screen size to support at one resolution, and when you went to the home screen the app closed so you could count on a predictable state every time the app opened. We used to measure design elements in number of pixels back then. It was a much simpler time.