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by babypuncher
1924 days ago
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The same number of financial transactions can be handled with an exponentially smaller amount of energy. A secure distributed ledger of financial transactions does not inherently need nearly this much computational power to maintain, as is evidenced by Ethereum's impending move to proof-of-stake. You can't really say the same for video games. To reduce the carbon footprint of a user playing RDR2, you either need newer more energy efficient hardware, or you need to alter the experience the game provides to make it less computationally expensive. |
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You can claim that as evidence after Ethereum has actually moved to proof-of-stake and operated in that mode for a significant length of time without any notable vulnerabilities. Proof-of-stake has some known drawbacks compared to proof-of-work; in particular, at least in naïve implementations, there is nothing to prevent a malicious party from staking the same coins in multiple chains (forks) simultaneously, a flaw which proof-of-work systems are specifically designed to avoid by making the proof depend on each chain's history. One assumes that the Ethereum developers came up with some sort of mitigation for that issue, among others, but it has yet to see real-world testing with significant funds at risk should it fail.