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by WorldMaker 1923 days ago
It's fun to note the game Monopoly was designed as a teaching exercise for Georgism (it's meant to be awful; it's designed to show the unfairness of existing landholder/landlord structures), though the pack in rules (for somewhat obvious reasons) no longer include the pro-Georgism text and counter-rules that illustrate that the game is far more boring, but quicker and more fair under a Georgism-like model.
1 comments

Indeed! I assume you’re referring to “The Landlord’s game” by Elizabeth Maggie? (The earlier incarnation)
Quite. The original rules document is in the public domain now and is a fascinating read of turn of last century economic thought that is still relevant today (as this larger discussion shows). Maybe someone could do a quick interesting reskin for "The Domainparker's Game".