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by WorldMaker
1923 days ago
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It's fun to note the game Monopoly was designed as a teaching exercise for Georgism (it's meant to be awful; it's designed to show the unfairness of existing landholder/landlord structures), though the pack in rules (for somewhat obvious reasons) no longer include the pro-Georgism text and counter-rules that illustrate that the game is far more boring, but quicker and more fair under a Georgism-like model. |
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