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by dave_sullivan
1930 days ago
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They're a monopoly the way apple is a monopoly. Maybe "anti-competitive" is a better word. There are other choices, but they have such a large share of the market "locked in" to their specific platforms that developers are forced to work with them or get out of the business. Good luck not having an iOS version of your app or not launching your game on steam, etc. With proper competitive pressure, the price of distributing a game or app should go down over time, not stay pegged at an arbitrary 30%. > What makes you think that the Epic Store won't be exactly the same given half the chance? The laws of competitive pressure. |
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Steam is not remotely equivalent to the Apple Store in terms of anti-competitiveness. For one, I do not have to jailbreak my computer to install games outside of Steam and neither does doing so violate the TOS of Steam. In fact, steam literally lets you add non-steam games to it's library as well as let you access features such as the overlay and Steam input.
If anything, Epic Games is the one who is practising anti-competitive behaviour here by trying to force their way into the market by buying out developers over providing a better service.
If they ever took the dominant position in the market over Steam, I would be shocked if we don't end up in a situation that is worse off for both the customers and developers.
Also, "the laws of competitive pressure" only really work out well for the customers unless we have many truly viable competitors. What is far more likely to happen here is an oligopoly and we know how well those turn out.