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by wcarss 1930 days ago
Great post! This motivated more learning for me about ray-tracing and ray-marching than I've ever bothered with, despite over a decade of vague interest.

If anyone wants a copy, I ported the diffuse shader code to python 2 and 3 here: https://gist.github.com/wcarss/a6ff897fb9c50ac34875dbd5d8599...