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by AlunAlun 1929 days ago
> in-game virtual goods. But as certificates layered on top of collectibles... I'm not so sure.

I agree - the problem with most NFTs at the moment is that you can't actually do anything with them, apart from trade them.

There are games coming out now (e.g. Goal Revolution[0]) where your NFTs' properties (and, by extension, value) change based on what you do with them (how you use them). If the NFT thing is going to have any future, it needs to follow this example.

[0] https://www.goalrev.com/

3 comments

So the best case scenario for them is to be a part of the worst type of video games? The pay-to-win/microtransaction sector?
> the problem with most ~NFTs~ art at the moment is that you can't actually do anything with them, apart from trade them.

I dot agree with this statement but perhaps it'll help you expand why you think this way. As the article says, you don't have to own the Mona Lisa to appreciate it's beauty.

Have you played Aavegotchi? [0]

[0] https://www.aavegotchi.com/