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by domano 1929 days ago
I somehow fail to understand what this is, but am impressed by it nonetheless. Is this purely for animation designers with coding skills? I thought animation work is done in editors with even less code required usually, but for me as a developer this seems more approachable.

I could not look at the advanced examples on my iPad though.

2 comments

We're more geared towards programmers as you define what each node does in their code but you can choose to expose selected node parameters when exporting, for a designer/animator to potentially tweak.

Sorry about the advanced examples, some use WebGL and might have issues on iPad Safari that we'll need to check.

I used Chrome FYI

Thanks for the answer

At least at a glance I think you’ve got this right. And I think it’s the same kind of productivity boost that came with graphics tools getting JSX/etc bridges. You can design and dev in the same environment with minimal handoff, far fewer broken expectations when they render differently due to different presentation metrics, and tons of opportunity to automate the design-build process and visual documentation.